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Call quality

Bad audio.
Two ways to find where it's lost.

Today, users say calls sound bad. Nobody can say which calls, which site or which leg – so it becomes a phone problem, then a network problem, then nobody's.

01 · Which calls

How many, and where?

Yesterday

Ask around which sites complain most.

Today with FRINK

Quality by site and device group; by day and hour in the heatmap.

02 · Which leg

Where is it lost?

Yesterday

Capture packets on a suspect phone and hope it happens again.

Today with FRINK

Packet loss, jitter and delay for both ends of every call already made.

03 · Which cause

Network, device or codec?

Yesterday

Argue phones vs. network vs. carrier.

Today with FRINK

The bad calls share a segment, a firmware or a codec – visibly.

04 · Result

Fault located

Yesterday

"The phones are bad." Ticket closed, problem open.

Today with FRINK

One segment or device group named, with numbers.

What changes

  • Calls with dataYesterday: A handful of capturesToday with FRINK: Every call
  • Time to locateYesterday: Weeks of complaintsToday with FRINK: One filtered view
  • Handover to networkYesterday: "It sounds bad"Today with FRINK: Loss, jitter, delay per side

Worked example · Insight 11

The site that dragged the quality score down

POOR calls were rising at one branch. The site filter moved the ticket from telephony to networking.

Read the full case
  1. How many, and where?
    Sites with the most poor calls: one branch on top, up against the previous month.
  2. Where is it lost?
    Every degraded call in the same hours – day-by-hour heat map.
  3. Network, device or codec?
    Across every device type: the site, not the phones.
  4. Fault located
    QoS misconfiguration on the branch WAN.

See it on your own infrastructure.

A demo on a live system, then a proof of concept inside your network – fully offline if it has to be.